Wardogs Season 2 adds new items, rainy weather, and rewards a faction
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How do you balance a two-faction PvP game when one side seems to be getting more players than the other? Do you force the choice? Do you apply some manner of counter-balance mechanics? Well, if you’re the early access multiplayer mili
How do you balance a two-faction PvP game when one side seems to be getting more players than the other? Do you force the choice? Do you apply some manner of counter-balance mechanics? Well, if you’re the early access multiplayer military FPS Wardogs, you instead bribe players to trade sides with more in-game cash and […]
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