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Kojima Shouts Out Fan's Native PC Port of P.T.

Modder LoreanXavier created a native PC port of P.T., and Hideo Kojima himself retweeted it, leaving the modder speechless. The port is a 1:1 codebase recreation, not a typical fan remake.

Kojima Shouts Out Fan's Native PC Port of P.T.

Ever wish you could play P.T. on your PC without digging out an old PS4? Well, one modder just made that dream a reality, and even Hideo Kojima noticed.

P.T., the legendary playable teaser for Silent Hills, has been basically impossible to play since Konami delisted it in 2015. But modder LoreanXavier has created a native PC port that aims to bring the experience to modern gamers. And when Kojima himself retweeted a GameRant article about the port on both his English and Japanese accounts, LoreanXavier was left stunned. "The GOAT himself acknowledged my port," he wrote on Twitter. "I am speechless." He added that seeing Kojima notice something he poured so much time and passion into "genuinely means the world to me."

This isn't just another fan recreation. According to noted dataminer Lance McDonald, it's the real deal. "Unlike the previous decade of fan 'recreations' of P.T. for PC which always seemed to miss important but minor details, this is (as far as I can tell?) a 1:1 port of the entire codebase," McDonald explained. "It creates all of the undocumented behavior I know of perfectly." That means it's a lot like the PC recompilations we've seen for older games, rebuilding the original console code to run natively on PC.

Of course, there's a catch: you need to provide your own copy of P.T. to use the port, as none of the original game assets are included. That's a key distinction that has helped similar projects avoid legal trouble from publishers. On the project's GitHub page, LoreanXavier explains his motivation: "I made this on my own, in my spare time, because P.T. deserved to keep existing somewhere other than on consoles that still have it installed. It plays the whole teaser from the first wake-up to the street, with the voice part included."

Given the rise of AI-generated content in the fan dev community, some might wonder if AI was involved. LoreanXavier is clear: "I use AI for debugging when I get stuck," he says. "This project is built on years of experience with P.T. and Fox Engine; I was making shadPS4/ModDB workarounds for the game long before this port. That knowledge makes reverse engineering easier. I'm not blindly vibe-coding a P.T. port."

Meanwhile, Konami is keen to turn Silent Hill into an annual franchise, with multiple successful modern entries under its belt. But P.T. remains stubbornly tied to a dwindling number of PS4s, with no official way for new players to experience it. It's a notable piece of gaming history, and it's good to see fans stepping up to protect its legacy.

So, will you be trying out this PC port of P.T.? Or do you think Konami should finally make it officially available again? Let us know in the comments!

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