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PS5 Base Console Gets AI Upscaling: Sony's QSSR Explained

Sony is bringing AI upscaling to the base PS5 with QSSR, a new tech that boosts image detail and stability. Marvel's Wolverine and Ghost of Yotei get patches today.

PS5 Base Console Gets AI Upscaling: Sony's QSSR Explained

Did you think you needed a PS5 Pro to get AI upscaling? Think again. Sony just announced that "AI upscaling is coming to PS5"—and no, it's not just for the Pro. The base, vanilla PS5 is getting its own version of the tech, called QSSR.

QSSR stands for Quick Spectral Super Resolution. It's not the same as PSSR (PlayStation Spectral Super Resolution), which launched on PS5 Pro. According to Sony, QSSR is a "new performance tier of AI upscaling" that brings "some notable improvements to both image detail and image stability on PS5." Until now, PSSR's computational demands made it impossible to run on the base console.

So how did they pull it off? Sony says QSSR is made possible by two key innovations: a "streamlined neural network architecture" and "a hand-tuned implementation that maximizes performance on PS5." In a PlayStation Blog post, SIE principal engineer Daniel Craig explained that PSSR analyzes game images pixel by pixel and uses AI to upscale them with more detail and stability than conventional approaches.

Only two games are confirmed to support QSSR right now: Marvel's Wolverine and Ghost of Yotei. Both are getting patches today. Insomniac's Mike Fitzgerald says QSSR adds "more pixel-level clarity and stability" to environments like Madripoor and Shinjuku. Sucker Punch's Jasmin Patry adds that QSSR excels at resolving fine details in characters and environments with a level of temporal stability that "hasn't been possible on the PS5 console until now."

If you're wondering how noticeable the upgrade is, a comparison video shows Marvel's Wolverine in Fidelity Mode with and without QSSR. The difference is clear—background environments look sharper and more detailed without squinting. It's a meaningful boost for a console nearing its sixth birthday.

It's also worth noting that QSSR is different from something like Nvidia's DLSS 5, which uses gen-AI to retool actual game assets. QSSR just sharpens what's already there, so it doesn't mess with artistic intent. That's a good thing—it means you get better visuals without any controversy.

Will you be trying out QSSR on your base PS5? What do you think about Sony bringing Pro features to the older console? Let us know in the comments!

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