Been waiting for FSR 4.1 to hit your Ryzen handheld or thin-and-light laptop? Your patience is about to pay off.
AMD has confirmed that FSR 4.1 is coming to Ryzen processor integrated graphics before the year is out. The word comes from Korean outlet The Elec, which got a response from Jack Huynh, AMD's Senior Vice President and General Manager of the Computing and Graphics Business Group. According to Huynh, AMD will push FSR 4 to more product lines by the end of this year, including APUs, gaming laptops and handheld devices.
Here's the backstory. AMD launched FSR 4.1 back in June, using a retrained model that finally let the tech run on RDNA 3-based Radeon RX 7000 series graphics cards. But the same architecture also powers a whole lot of integrated graphics, and those were left out in the cold with no word on when they'd get support.
Why the delay? FSR 4 originally used an FP8 floating-point AI model architecture, which locked it to RDNA 4's RX 9000 series cards. AMD later worked with Sony on the PS5 Pro's Project Amethyst to co-develop an INT 8 integer-based model, and that's what made FSR 4.1 possible on RDNA 3's RX 7000 discrete cards.
But RDNA 3 isn't just about desktop GPUs. It also covers the RX 7000M laptop discrete series, the Ryzen Z1 and Z2 Extreme iGPUs in handhelds, and the Ryzen AI series iGPUs in thin-and-light laptops. Many of those chips use RDNA 3 or the newer RDNA 3.5, so they should be able to handle FSR 4.1 too.
Rumor has it the holdup came down to core size and power limits. The existing model was simply too big for these smaller GPUs, so AMD needed to build a lighter version that balances performance and latency. Now there's finally a clear timeframe, and that's good news for anyone gaming on a handheld or a laptop without a discrete GPU.
So will you be firing up your Ryzen handheld to test FSR 4.1 when it lands? Let us know what you think.
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