Ever finish a game demo and immediately start counting down the days until launch? That's exactly where Final Fantasy 7 Revelation left us after a recent hands-on look. The combat pops, the characters shine, and yet there's one nagging worry that just won't go away: the open world.
Let's start with the good stuff, because there's plenty of it. Revelation's combat and cast are the clear standouts, delivering the kind of flashy, character-driven action that makes this remake trilogy so easy to love. If you're here for Cloud and company doing what they do best, the early signs are seriously promising.
The catch? That same hands-on time suggested the game's open-world bloat could actually be worse than what we dealt with in Final Fantasy 7 Rebirth. Yes, worse. Rebirth already caught plenty of heat for padding its world with busywork, and it sounds like Revelation may be doubling down rather than dialing things back.
If you played Rebirth, you know the feeling. Gorgeous vistas, tons of map markers, and a checklist that keeps growing even when you'd rather just push the story forward. It's the classic modern open-world trade-off, and it's the one area where this trilogy keeps tripping over its own ambition.
That tension is what makes Revelation such a fascinating watch. The combat and characters are doing the heavy lifting, giving fans plenty of reasons to stay hyped. But if the world design leans even harder into the bloat, some players may find themselves sprinting past the side content just to get back to the good parts.
None of this is a dealbreaker yet. A demo impression isn't a review, and there's still room for the final game to tighten things up. Still, it's worth keeping your expectations balanced: go in excited for the fights and the cast, but maybe brace yourself for another map full of distractions.
So where does that leave us? Hopeful, but cautious. Final Fantasy 7 Revelation looks like it could deliver the highs this series is known for, as long as you can stomach the open-world sprawl that comes with it. Will you be picking it up, or are you waiting to see how the full game handles its world? Let us know what you think.
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