Ever thought a game as massive as GTA 6 would be locked and loaded well before launch? Think again. According to Rockstar's director of technology, Phil Hooker, the game is still being tweaked. "The game is never completely settled," he says. "We never have an exact blueprint. Even within the last few months, we've changed things."
This comes from Bloomberg's Jason Schreier, who reported on the game's development. In a YouTube video, Schreier explained that leadership told him there weren't any major reasons for the delays—it simply wasn't ready. The pieces weren't coming together as hoped, so the team kept working. That's not unusual for a project this size.
Honestly, this is just how game development goes. Even smaller games get patched on day one and beyond. Modern titles are living documents, constantly adjusted by developers. With GTA 6, the sheer scope means countless tiny changes are happening right now. It's not a sign of trouble; it's just reality.
The 13-year gap since GTA 5 has cranked expectations through the roof. Rockstar has even claimed drones have hovered outside their studio windows, trying to sneak a peek at Leonida. That's how hungry fans are for any scrap of info.
We'll finally see the game in action on November 19. Whether it's perfect or not, it'll be a moment. And after avoiding GTA 5 for 13 years, even Trevor's actor is excited for GTA 6—he might even stream it.
So, what do you think? Are you surprised Rockstar is still making changes this close to launch, or does it make total sense for a game this huge? Will you be picking it up on day one?
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