Kojima's next big thing might come with a price tag that makes your eyes water. According to The Game Business journalist Christopher Dring, the budget for Hideo Kojima's spy thriller Physint sits at around $400 million — and that number may have been enough to send Sony running.
For some context, that figure lands at the very high end of AAA development. Insomniac's Marvel's Wolverine reportedly cost about $305 million to make, while Marvel's Spider-Man 2 came in around $315 million. So yeah, we're talking serious money here.
The eye-watering number also helps explain why Sony suddenly pulled out of its publishing partnership for Physint in early September. According to Bloomberg's Jason Schreier, Sony and Kojima Productions spent months negotiating everything — the project's future, budget, development timeline, contract extensions, and exclusivity arrangements — but couldn't land on terms both sides were happy with.
A few things reportedly soured the deal. The Death Stranding series didn't quite hit commercial expectations, the project missed internal milestones, and Kojima Productions insisted on keeping ownership of the IP while offering Sony only a timed exclusivity window. Put it all together, and Sony apparently decided to walk.
But hold on — not everyone's buying the $400 million figure. Windows Central editor Jez Corden, citing "firsthand sources," said Microsoft "absolutely did not" pay $400 million, claiming the actual investment was only "a fraction" of what's being reported. Dring later clarified that he heard Microsoft paid "much less than the number quoted to Sony."
Schreier chimed in on ResetEra to explain why these budget numbers get so messy: "There are a lot of different numbers here — the amount originally signed with PlayStation, the amount that surfaced in later negotiations, the amount with a A-list actor attached, the amount Xbox ultimately agreed to, and the amount actually spent by the time the game ships. But one Xbox person familiar with the deal told me they signed Physint for far less than $400 million."
So where does that leave us? The truth is probably somewhere in the middle, buried under layers of negotiation, speculation, and good old-fashioned industry hearsay. What's clear is that Physint is shaping up to be one of the most talked-about projects in gaming right now — and Kojima, as always, knows how to keep us guessing.
What do you think — is $400 million too wild for a Kojima spy game, or would you happily watch that money burn for another Death Stranding-level mind trip? Drop your thoughts below.
Comments (0)
Log in to join the discussion
Log InNo comments yet