Remember the last time you and a friend screamed at each other over a virtual kitchen fire? That's Overcooked for you. Now imagine a co-op game from the same studio that's designed to bring you closer, not tear you apart. That's exactly what Ghost Town Games is aiming for with Stage Fright.
After a decade of Overcooked being the go-to test of friendships (and relationships), the studio is switching things up. Stage Fright is a narrative-driven co-op game where you follow three protagonists through a coming-of-age mystery set in a cute but spooky seaside world. Instead of racing against the clock to chop veggies, you'll be communicating to solve escape-room-like puzzles. It's a totally different vibe.
We caught up with co-founders Phil Duncan and Oli De-Vine to find out why they wanted to move away from the chaos. Duncan put it simply: "What we didn't want is to create a purely chaotic game this time around. We wanted this to be something that brings people together." He even painted a cozy picture: "This is the one that we want you to get together on a Friday night with your partner, draw the curtains, order a pizza, and sit and play this game together, and hopefully get closer."
So how does it work? Stage Fright is strictly a two-player game, but you'll actually control three characters throughout the story. You won't pick one and stick with them; instead, you'll be "hopped" into different roles as the narrative progresses. This keeps things fresh and ensures neither player feels like they're just being dragged along. For example, one section might have you controlling a spotlight while your partner stays inside it to avoid dangers. But the spotlight duty doesn't stay with one person the whole time.
"Variety is important to us, not just in terms of keeping the game exciting, but also playing to different types of players' strengths," Duncan explained. The team has already done playtesting to make sure each player has something meaningful to do. Maybe you're great at word puzzles, while your partner excels at spatial reasoning. The goal is to prevent one person from solving everything.
One of the coolest features is the constant split-screen, whether you're playing online or on the couch. Each player sees a different perspective, and you'll miss things the other sees. As De-Vine says, "You're going to miss stuff that the other player sees, and then they're going to have to bring you in on their thought process. Otherwise, the game is impossible for you if you don't communicate." And no, one player can't just play for the other.
Stage Fright was first announced in 2024, and we got another look at it during Nintendo's 2026 Direct. It's clear the studio is taking a big swing away from the arcade-style levels of Overcooked. But if you're worried about losing the challenge, don't be. The puzzles are designed to require real teamwork. So, will you be picking this up for your next co-op night? Let us know in the comments!
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