Ever bought a game in early access for cheap, only to see the price jump when it finally hits 1.0? It's a pretty common story in gaming, and it can sting a little if you were on the fence. Well, Jagex is bucking that trend with RuneScape: Dragonwilds.
The studio has confirmed that the game will stay at its current price point of $30, even after it makes its 1.0 launch. That means no sudden price hike for latecomers, and no regrets for those who jump in now.
In a statement, Jagex said, "Since we launched into early [access]..." – and while the quote cuts off there, the message is clear: the price you see now is the price you'll pay later. It's a refreshing change of pace in an industry where early access discounts often feel like a ticking clock.
So why does this matter? For one, it removes the pressure to buy now just to save a few bucks. You can take your time, see how the game evolves, and still get it at the same price when it's fully baked. That's a pro-consumer move that more studios could stand to adopt.
RuneScape: Dragonwilds is the latest venture from Jagex, the team behind the long-running RuneScape franchise. While details on the 1.0 launch are still under wraps, the price commitment alone is a strong signal that they're confident in the game's value and want to build trust with players.
Of course, $30 is still $30, and whether Dragonwilds is worth it depends on what you're looking for. But if you've been curious about the game, knowing the price won't change later might make the decision a little easier.
What do you think about Jagex's approach? Will you be picking up RuneScape: Dragonwilds now, or waiting for the 1.0 launch? Let us know in the comments!
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