🔍
Log in Sign up

Stars Reach Early Access Rollercoaster & Squadron 42 Delays

Stars Reach's rocky early access start and Squadron 42's latest postponement — here's the scoop on crowdfunded MMOs this week.

Stars Reach Early Access Rollercoaster & Squadron 42 Delays

Ever feel like you're on an emotional rollercoaster just by following crowdfunded MMOs? This week, we've got two big names that'll take you on quite a ride: Raph Koster's ambitious sandbox Stars Reach finally hit early access, and Squadron 42 just can't seem to catch a break. Buckle up!

First up, Stars Reach officially launched into early access a few weeks back, and it's been... let's call it uppy-downy. If you've been keeping an eye on the buzz, you know that the game had a rough start. Server issues, bugs, and the usual early access chaos have made the first few weeks a bit of a bumpy ride for players.

But here's the thing: early access is all about the journey, right? Stars Reach is the brainchild of Raph Koster, the legendary designer behind Ultima Online and Star Wars Galaxies. So there's a lot of hope riding on this one. The game's ambitious vision of a player-driven sandbox universe is exactly what many MMO fans have been craving for years.

Meanwhile, over in the star citizen universe, Squadron 42 has hit yet another delay. Yes, you read that right. The single-player campaign tied to Star Citizen has been postponed again. It's a pattern that's become all too familiar for backers who've been waiting for what feels like an eternity.

Each postponement stings a little more, especially when you consider the sheer amount of funding that project has received. But the developers insist it's all in the name of quality. Will it be worth the wait? Only time will tell.

So, what's your take on these two very different crowdfunded MMO stories? Are you diving into Stars Reach despite the rough start, or are you holding out for smoother seas? And how many more delays can Squadron 42 survive before you lose patience? Sound off in the comments below!

Comments (0)

Log in to join the discussion

Log In

No comments yet