Remember the James Pond Legacy trailer that dropped last month? The one for the four-game Switch 2 collection? It didn't take long for fans to cry foul over the 3D character art, which looked suspiciously AI-generated. Well, the plot has thickened, and it's a classic case of miscommunication.
System 3 initially responded with a blog post saying "no generative AI was used in the creation of the artwork," specifically about the Bovine Bomber character. But that statement, it turns out, came straight from Antstream, the studio that actually developed the collection. "That was the statement that we were given at the time by Antstream," CEO Mark Cale told GameSpot. "We weren't involved in the process. They supplied all of the artwork and they supplied, in the process, the [work-in-progress] illustration. All of that was given to us."
So what did Antstream actually say? In a statement from December, they explained: "The art pipeline on some non-in-game assets includes algorithm-assisted depth and form translation: Original 2D concepts are input into a model to estimate volume and lighting, producing pseudo-3D drafts. Artists then manually repaint, re-render, and finalise all illustrations using this pipeline. The final assets are fully human-authored, with algorithms used only for intermediate visualisation." Notice anything missing? The term "AI" is nowhere to be found. That omission led to some serious internal confusion at System 3.
Cale explained that they requested the statement for use across all platforms, including Steam, to comply with the EU Artificial Intelligence Act's transparency provisions that took effect on August 2, 2026. "Antstream now argues that, because we requested the statement for these purposes, we must have known the extent of their use of AI," Cale said. "However, their statement expressly describes the final assets as 'fully human-authored,' with algorithms used 'only for intermediate visualisation.'" Had the use of generative AI been clearer, Cale says System 3 would have handled things differently.
"That doesn't say 'generative AI,'" Cale told GameSpot. "And if they've used any generative AI at all, it should have been clear in that statement. That was the statement we were told to put on to Nintendo, to Steam, PS5, Xbox--any format we want to go based on that. The actual gameplay itself is, of course, all emulated anyway. And for me, I don't know the definition of how you're going to try to say something that's prompt-based [is] 'generative AI' versus algorithms. And so we honestly looked at that and took that honestly to [mean] there was no AI."
GameSpot couldn't reach Antstream for comment. Cale, however, isn't pointing fingers. He explained that Antstream was contracted because it did "a bloody good job" emulating games for past compilations like The Last Ninja Collection. But James Pond was different: there was little existing concept art or production designs for the supplemental materials. When asked if hand-drawn art could have been created, Cale said it wasn't feasible. "All of the artwork that has been created within the Pond-verse has been based on art that's either on the box cover or characters that are in the game," he said. "And at the end of the day, if people think we're going to redraw, re-render to that quality, and have 20 or 30 people working two years on it, forget it: It's not going to happen. We wouldn't put the Pond-verse in there. The simple fact is, it would not match an investment versus a return."
Cale hopes full disclosure and clearer guidelines will prevent future mix-ups. But he also vented about the broader stigma around AI: "AI's become such a swear word, and you should quote me on that!" he said. "So, you know, we're doing this other game. It's all been hand-done and everything, and I can't even say, 'Opponent AI's been tweaked to do this.' No, it's 'opponent behavior.' It's just madness! I just don't want to use the word 'AI' in anything, as far as I'm concerned, anymore."
James Pond Legacy: The Pond is Not Enough doesn't have a final release date yet, but it'll launch exclusively on Nintendo Switch 2 at the end of October. What do you think about this whole AI mess? Will you be picking up the collection? Let us know in the comments!
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