Remember No Rest for the Wicked, the gritty ARPG from the Ori and the Blind Forest team? If you've been following its early access journey, you know it's been steadily evolving. Well, here's some exciting news: Moon Studios just showed off a brand-new class system, and the game is now aiming for a 1.0 launch next year.
For those who missed it, No Rest for the Wicked is a self-described "visceral, precision action RPG set to reinvent the genre." It's been in early access for a while, and earlier this year, co-op play was added—which was a big deal for fans looking to team up. Now, the focus is shifting to deeper character customization with this new class system.
Details are still light, but the reveal suggests that the class system will give players more ways to build and play their characters. Given the game's emphasis on precision combat, it's easy to imagine how different classes could shake up the way you approach each fight. We'll have to wait for more specifics, but it's a promising step forward.
The 1.0 launch window is set for next year, which means we're getting closer to the full experience. For early access players, this signals that the game is nearing completion, and for newcomers, it's a good reason to keep an eye on it. Moon Studios has a strong track record with Ori, so expectations are high.
If you're already playing, what do you think of the new class system? And if you haven't jumped in yet, does this news make you more likely to give it a try? Let us know in the comments!
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