Ever wished you could just grab an NPC and put them to work for you in The Quinfall? Well, the game's newest patch is basically making that happen.
The latest update introduces the Worker system, which lets you manage various functions that captured NPCs can perform on your behalf. So yes, you're essentially collecting people to do your bidding.
Before you get any ideas about posting a job listing, though, that's not how this works. The Quinfall is quick to clarify this isn't that kind of worker situation. Instead, the whole thing kicks off with crafting something first. The source stops short of spelling out exactly what you'll be crafting, but it's clearly the entry point into the new system.
For anyone who's been grinding away in The Quinfall, this adds a fresh layer to how you manage your in-game operations. Rather than doing everything yourself, you'll now be able to delegate tasks to the NPCs you've captured and put them to work.
It's the kind of system that tends to reward players who like building up their operations over time. Capturing NPCs and assigning them jobs means your workflow changes, and presumably your efficiency along with it.
The patch notes frame it as a management feature, so expect to spend some time figuring out which workers do what and how best to use them. The crafting step at the start suggests there's a bit of a process before you're running a full crew.
If you're already deep into The Quinfall, this is probably the update you'll want to dig into right away. And if you're new, well, now there's one more system to wrap your head around.
What do you think of the new Worker system? Will you be capturing NPCs and putting them to work, or are you sticking to doing things solo?
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