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Supermassive Games Lays Off Over 70 Staff Two Months After Announcing Cuts

Supermassive Games has laid off more than 70 employees, two months after first announcing its intention to cut jobs. The studio released Directive 8020 earlier this year.

Did you see this one coming? Two months after Supermassive Games first announced it was planning layoffs, the studio has now let go of more than 70 staff members.

The news lands just months after the studio shipped its latest game, Directive 8020, which came out earlier this year. So while Supermassive has been busy putting a new title out into the world, it's also been quietly reshuffling behind the scenes — and now those cuts have become real.

For those who've followed the studio, Supermassive is best known for its cinematic horror adventures, the kind of games you play with friends and argue over every decision. That reputation makes this round of layoffs sting a little more for fans who've been rooting for the team.

The timing is rough, too. Directive 8020 only launched a few months ago, and you'd normally hope a release would be followed by a period of stability rather than more bad news. Instead, the layoffs announced back then have now been carried out, affecting more than 70 people.

It's a familiar and frustrating pattern across the industry right now — studios shipping games and still having to cut staff. For players, it's a reminder that the games we enjoy are made by people whose jobs aren't always secure, even when a new release is on shelves.

We don't yet know how these cuts will affect the studio's future projects or what comes next for the team. What we do know is that more than 70 developers are now looking for their next opportunity, and that's a tough spot for anyone in this market.

What do you think — does news like this change how you feel about picking up a studio's next game? Let us know in the comments.

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