TFT Set 18 Rise and Vine Comp Guide: How to Play the Elderwood Solar Reroll Build (Patch 18.1)
Rise and Vine stands out as one of the absolute most beginner-friendly compositions in TFT Set 18. Officially rated Easy by Mobalytics and carefully curated by Challenger players on Patch 18.1, this Level 6 Slow Roll build brilliantly combines the Solar and Elderwood traits, featuring Xayah, Kayle, Ornn and Sejuani as its core four champions. Instead of constantly racing up the levels, you stack up your economy and slow roll at level 6 to hunt down three-star two-cost units. Here is the complete breakdown, based directly on the latest curated guide data.
Final Board and Core Champions
Your ultimate finished board brings together Kayle, Sejuani, Ornn, Xayah, Hecarim, Leona and Rakan. Your heavy-hitting main carries are Xayah, Kayle, Ornn and Sejuani. Once fully assembled, the key traits lighting up your final board are Solar 3, Elderwood 3, Defender 2, Fae 2, Juggernaut 2, Vanguard 2 and Rapidfire 2.
Leveling Plan: How the Level 6 Slow Roll Works
The leveling route is surprisingly greedy: hit level 3 at 2-1 with 10 or more gold while making sure you do NOT buy any XP, advance to level 4 at 2-3 with 20 or more, step up to level 5 at 3-1 with 30 or more, and finally land on level 6 at 3-2 with 30 or more gold. From that exact moment, you transition into slow rolling, carefully keeping your gold above 50 until you completely secure three-star versions of your two-cost units. After that milestone is reached, you start pushing levels once again: hit level 7 at 4-7 with 50 or more gold, level 8 at 5-7 with 20 or more, and wrap it up at level 9 by 6-5 with 20 or more.
During the early game, play flexibly around your main units using Defender 2, Rapidfire 2, Elderwood 2 and Solar 2, featuring Kayle, Ornn, Leona and Xayah. Level to 4 on stage 2-1 and play aggressively to secure a strong win streak. Itemize Ornn early on, because you definitely want to start stacking toward your Artifact Anvil as fast as possible. As you transition into the mid game, level to 6 on 3-2, begin your slow roll, and hunt for three-star upgrades across your entire board. Once those three-stars are locked in, push your levels to add powerful Lunar and Elderwood units.
Best Items for Every Carry
Xayah unleashes total destruction with Kraken's Fury, Guinsoo's Rageblade and Giant Slayer. Kayle steps in as your secondary AP carry, geared up with Jeweled Gauntlet, Guinsoo's Rageblade and Rabadon's Deathcap. Ornn acts as the premier itemized frontline tank with Warmog's Armor, Gargoyle Stoneplate and Spirit Visage. Sejuani rounds out the frontline defense nicely with Sunfire Cape, Protector's Vow and Evenshroud.
Recommended Augments
The guide outlines specific "when to make" criteria to watch for: naturally hitting your main units, holding a strong reroll augment, and finding that Solar or Elderwood are completely uncontested in your lobby.
Key Tips to Pilot the Comp
Four crucial details make this composition truly shine in actual matches. First, itemize Ornn early, because he can farm you a powerful Artifact, and once you collect it, you can smoothly transfer those items over to Sejuani. Second, this comp features built-in Shred, meaning you completely bypass the need to itemize specifically for it. Third, a reliable win condition can be achieved by activating Eclipse or diving deeper for more three-stars to empower your Solar trait. Fourth, when you cash out an Artifact Anvil, you ideally want a Kayle item, keeping in mind that the best Artifacts for Kayle are Wit's End, Statikk Shiv and Seeker's Armguard. Slow roll your way to those vital three-stars at level 6 and let the brilliant Solar burst carry you straight into the top four.
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